Hunt
Core Rules version 2026-03-30
When I Conquer or Hold, my controller gains X XP.
WrittenHunt XTypeTriggered Ability
Full rules
- 823.1. Hunt is a Triggered Ability keyword.
- 823.1.a. Hunt is present on Units.
- 823.1.b. Hunt is both a Conquer and a Hold effect.
- 823.1.c. Hunt is formatted as “Hunt X”
- 823.1.c.1. Hunt is functionally short for: “When I Conquer or Hold, my controller gains X XP.” See rule 728. XP for more information
- 823.1.c.2. If X is omitted, it is presumed to be 1.
- 823.1.c.3. X is referred to as the Hunt Value.
- 823.2. If a Unit has Hunt, or has been granted Hunt, and is granted Hunt by an additional source, the Hunt Value of all granted Hunt keywords is summed.
- 823.3. Hunt, and whether or not a unit has Hunt, is a characteristic of the Unit and may be checked or referenced by other Game Effects.
Cards with Hunt
Arachnoid Horror
Crowd Favorite
Enthralling Protector
Gemhand Hunter
Gustwalker
Herald of Spring
Hunter's Machete
Mosstomper
Scorchclaw
Voracious Gromp
Wuju Apprentice