Hunt

Core Rules version 2026-03-30

What it does

When I Conquer or Hold, my controller gains X XP.

WrittenHunt XTypeTriggered Ability

Full rules

  1. 823.1. Hunt is a Triggered Ability keyword.
  2. 823.1.a. Hunt is present on Units.
  3. 823.1.b. Hunt is both a Conquer and a Hold effect.
  4. 823.1.c. Hunt is formatted as “Hunt X”
  5. 823.1.c.1. Hunt is functionally short for: “When I Conquer or Hold, my controller gains X XP.” See rule 728. XP for more information
  6. 823.1.c.2. If X is omitted, it is presumed to be 1.
  7. 823.1.c.3. X is referred to as the Hunt Value.
  8. 823.2. If a Unit has Hunt, or has been granted Hunt, and is granted Hunt by an additional source, the Hunt Value of all granted Hunt keywords is summed.
  9. 823.3. Hunt, and whether or not a unit has Hunt, is a characteristic of the Unit and may be checked or referenced by other Game Effects.

Cards with Hunt

See all 14 cards in search