Hunt
Core Rules version 2026-03-30
When I Conquer or Hold, my controller gains X XP.
WrittenHunt XTypeTriggered Ability
Full rules
- 823.1. Hunt is a Triggered Ability keyword.
- 823.1.a. Hunt is present on Units.
- 823.1.b. Hunt is both a Conquer and a Hold effect.
- 823.1.c. Hunt is formatted as “Hunt X”
- 823.1.c.1. Hunt is functionally short for: “When I Conquer or Hold, my controller gains X XP.” See rule 728. XP for more information
- 823.1.c.2. If X is omitted, it is presumed to be 1.
- 823.1.c.3. X is referred to as the Hunt Value.
- 823.2. If a Unit has Hunt, or has been granted Hunt, and is granted Hunt by an additional source, the Hunt Value of all granted Hunt keywords is summed.
- 823.3. Hunt, and whether or not a unit has Hunt, is a characteristic of the Unit and may be checked or referenced by other Game Effects.
Cards with Hunt
Arachnoid Horror
Crowd Favorite
Enthralling Protector
Gemhand Hunter- 3Gustwalker
Herald of Spring
Kha'Zix, Evolving Hunter
Kha'Zix, Evolving Hunter
Master Yi, Tempered
Master Yi, Tempered- 3Mosstomper
- 3Scorchclaw